Portfolio

Senior 3D Modeling and Surfacing Artist with over six years of experience creating high-quality assets for leading animation studios. Proficient in hard-surface and organic modeling, surfacing, and real-time rendering using software like Maya, ZBrush, and Unreal Engine. Excellent track record of consistently delivering high-quality assets and creative solutions under tight deadlines and effective teamwork within cross-functional teams. Expert at producing aesthetically engaging environments and characters, mentoring aspiring artists, and streamlining production workflows for maximum efficiency.